![]() ![]() New artwork for Nottingham Ezreal, Striker Ezreal, Explorer Ezreal, and Pulsefire Ezreal.Complete visual upgrade across all skins.Bug Fix: Double-pressing Ezreal's abilities no longer cancels movement commands.New Effect: The total damage is now reduced by 50% against minions and non-epic monsters.Removed: The total damage is no longer reduced to 100% − 30% (based on enemy hit).AP ratio increased to 70 / 75 / 80 / 85 / 90% AP from 70% AP at all ranks.Skillshot now fires toward target position. Bug Fix: Corrected interaction when casting Flash mid-cast.Adjusted splash artwork for Ace of Spades Ezreal.Bug Fix: Ability VO lines will play less frequently.Cooldown increased to 25 / 22 / 19 / 16 / 13 seconds from 19 / 17.AP ratio reduced to 15% AP from 30% AP.Base mana regeneration increased to 8.AD ratio increased to 120% AD from 110% AD.Now correctly triggers on-attack effects.Bug Fix: Orb now has a debuff icon when it attaches to a target.Bug Fix: VFX can now properly be seen in spectator mode.Bug Fix: Now properly triggers Muramana's Shock only once.AD ratio increased to 130% AD from 120% AD.This was done by making Ezreal's current facing direction turn towards Mystic Shot's victim if the hit triggered Runaan's Hurricane's Wind's Fury.Bug Fix: Fixed a bug where this attack would not trigger Runaan's Hurricane's Wind's Fury if he casted it and turned around before it hit.Health regeneration growth increased to 0.Bug Fix: Voice lines for opening the shop plays once again.Adjusted splash artwork for TPA Ezreal.Bug Fix: Fixed a bug where it did not count toward the stacking effect of Mortal Reminder's passive.Cooldown reduced to 120 / 105 / 90 seconds from 120 at all ranks.Magic resistance growth increased to 1.Health growth increased to 102 from 88.Bug Fix: Homeguard animation is now properly played.Star Guardian Ezreal / Pajama Guardian Ezreal.Mana regeneration growth increased to 1 from 0.Bug Fix: Skins with capes now play the correct animations for their cape.Bug Fix: Critical strike hit VFX now properly play for some skins.Bug Fix: Can no longer be triggered by a Mystic Shot that was blocked.Pulsefire Ezreal thruster particles are no longer displaced during the cast.Base attack damage increased to 62 from 60.The ratios that went out today though are low for that purpose and don't admit to his play style, so they will change. Ideally, AP Ez should have about the same amount of viability. W -> E becomes a notable (but positionally risky) threat and harassment tool.įor later game, AP Ez has lost some multi-hit capability, but has gained getting an extra AP ratio through W against towers during sieging. This W is higher range than prior Ws and also causes the E to lock in. On where I think AP Ezreal should land: AP Ezreal, in pattern, is getting a pretty large power shift. ![]() "They won't be 0.4 for long / increased to 0.7, with a decrease of Q by 0.1, numbers tentative and able to change, already for the PBE patch tomorrow. 1) Here's Reinboom with a changelist and context on Ezreal changes in today's update: ![]()
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